Check out these recent arrivals at Jupiter Games, including several new releases in roleplaying games and miniatures wargaming!

Living Card Games

Legend of the Five Rings: Masters of the Court – Crane Clan Pack from Fantasy Flight Games
This clan pack contains 78 new cards (three copies of 25 different cards and one copy each of three different cards) many of which provide new tools to the Crane Clan!

Roleplaying Games Accessories

Dungeon Tiles: Graystone: 10″ Square (9) , 5″ Square (36), & Combo Pack from Role 4 Initiative

Not only do these tiles provide a more realistic stone floor appearance, they are accented with various dungeon floor features that include broken stones, moss, water, blood, and dirt that add character to your dungeon maps. R4I has taken the realistic visual effects even further by implementing a “hidden grid” by rendering a floor of varied size and shape stone tiles, yet still leaving a subtle representation of the traditional 1″ grid.

Dungeon Tiles: Earthtone: 10″ Square (9) , 5″ Square (36), & Combo Pack from Role 4 Initiative

Make your game’s arid setting come to life with a realistic dry earth texture — perfect for indoor or outdoor adventures in any rule system.

10″ Dry Erase Interlk Dungeon Tiles (9) from Role 4 Initiative

This package of Role 4 Initiative Dungeon Tiles contains nine 10-inch tiles that interlock like puzzle pieces.

All of the the Dungeon Tiles are compatible with both dry-erase and wet-erase markers. More flexible than a traditional battle mat, start your game with a single tile and connect the tiles as the adventurers explore new areas. Never again give away clues as to which way the corridors may lead due to starting placement on a large mat. The interlocking tile modularity allows the Dungeon Master to draw many details of an area at his seat and then simply hand the tile to the nearest player to connect. Take advantage of the double-side feature by pre-drawing map features before the game and only revealing tiles as they are encountered. You can draw one side as it appears naturally, and the other side that shows all the hidden traps and magic features when they are triggered.

Gamemaster Journal: Cartographer’s Companion from Fat Goblin Games

The Cartographer’s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapter provides an area for you to name the map location, write down notes, and of course draw out your map on the provided graph paper page. Each chapter covers a different type of map and includes different types and scale-sized graph paper for your use. The last chapter of this book provides full spread graph paper of both squares and hexes for large terrain/dungeon, city, and world maps.

Gamemaster Journal: Adventure Planner from Fat Goblin Games

This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. The second section of the book is broken down like a standard adventure, with areas for the adventure background, introduction, and then each part of the adventure (4). It concludes with sections for your adventure NPCs and monsters, as well as maps.

Gamemaster Journal: Monster Memoir from Fat Goblin Games

The Gamemaster’s Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you’ve designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games.

Chapter 1 – Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and giant kings, dragons, and liches. You have plenty of room for details, stats, and of course their lairs.

Chapter 2 – Standard Monsters: These forms are single page documents that should give you plenty of room to include all the stats and details needed for most common creatures, the format often found in most bestiaries.

Chapter 3 – Monster Collection: These forms are for you to quickly document creatures you have included in your campaign from various published materials. You can list the name, book the creature is located in, page number, and notes.

Chapter 4 – Monster Documents: The final chapter includes various forms you will find useful when dealing with creatures. These include documents for creating site-based encounters, customized random encounter charts, and some hex and square maps for your use.

Gamemaster Journal: Allies & Adversaries from Fat Goblin Games

The Gamemaster’s Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player Characters is for those important NPCs. Minor Non-player Characters are important, but typically on a more personal level.

General Non-player Characters are characters that are minor in your campaign, but the players will often meet more than once. Simple Non-player Characters are typically one-time encounters or spare personalities you can use in a pinch. Guilds & Organizations is a catch-all for any groups that several NPCs might belong, such as thieves guilds, royal families, adventuring parties, tribes, etc. The Family Tree section provides several blank forms for characters and NPCs that have important family ties to others in the setting. These are Simple, but space is given to expand upon.

Write Adventure Modules That Don’t Suck from Goodman Games

This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!

Dungeon Dressing from Role 4 Initiative

Quickly and easily populate your dungeon map with all sorts of highly detailed and colorful items using vinyl stickers that are repositionable, reusable, and can be used on any battle-mat or set of dungeon tiles.

Miniatures Wargaming

Star Wars Legion: X-34 Landspeeder from Fantasy Flight Games

Add one X-34 Landspeeder miniature to your Rebel armies. This box set also contains a unit card and all the tokens you need to get your X-34 up and running in this expansion.

Star Wars Legion: TX-225 Assault Tank from Fantasy Flight Games

With this unit, your Imperial armies gain a single finely sculpted, menacing TX-225 tank that can work in tandem with your ground troops to impose the Empire’s will wherever it’s assigned.

Restock Alert

The Lord of the Rings: Journeys in Middle-earth from Fantasy Flight Games Embark on your adventures in J.R.R. Tolkiens iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players!